Scaffolding rising against a dusk sky, a structure halfway between plan and building.

Luis Howin · Nairobi · 01°17′S 036°49′E

Make things. Question things. Build better ones.

“Here’s to the crazy ones.” Apple, “Think Different”, 1997

Scroll A designer’s laboratory: work, experiments, field notes

Most of the world runs on momentum: things are the way they are because nobody stopped to ask.

I stop to ask. I’m a designer and researcher who works across interfaces, hardware and software: close enough to the metal to know what’s possible, close enough to people to know what’s actually needed.

Taking systems apart to see how they hold together, then putting them back slightly differently and watching what happens: that habit became Beben Design, the studio I run in Nairobi. It also explains the experiments, the notes and the half-finished prototypes on this page. This site is less a portfolio than a record of what curiosity does when it gets workshop time.

Luis Howin · Nairobi

The archive.

Objects from the archive rather than a highlight reel: client work and studio projects, most with their process documented.

W·01

Embedded HMI2025 → ongoing

Moto Digital Dash

A glanceable, safety-critical dashboard for a four-inch circular OLED on an ESP32, built for sunlight, vibration, gloves and rain. Every pixel has to earn its place at 80 km/h.

Role: research · UI · interaction  /  Platform: ESP32 + circular OLED

Open case study

Hand-drawn pencil sketch of a circular motorcycle dashboard on graph paper, speedometer marked 56 km/h.
Fig. W·01a: first principles, graph paper

W·02

Wearable UI2025

Trek Watch 91

A text-first interface for a hiking watch that runs weeks on a small cell. No touch, no gestures: a crown, two buttons, and nine actions you can find without looking. The hardware prototype exists too.

Role: UI · interaction · hardware  /  Output: monochrome LCD · piezo · LED

Open case study

Watch interface concept: hexagonal tiles for stopwatch, timer, pace, alarms, vitals and compass over a cold mountain landscape.
Fig. W·02a: interface concept, hex lattice

W·03

Sprite

A small AI guide living on beben.design that answers before visitors have to dig through menus.

Conversational UIOngoing

Visit

W·04

Branding & Print

Seven identities across logo, packaging, print and web: Nanyuki Holiday Home to Queens of the Dust.

Identity2024–2026

Open deck

W·05

Beben Design

The studio I founded in Nairobi: careful thinking and disciplined craft, applied to other people’s hard problems.

StudioFounder

Visit

Where curiosity goes when the client work is done.

Unfinished by design; the status is part of the record.

EXP·03

Local AI Workflows

Designing with models as a bench partner: taste stays human, execution gets delegated. Most of this site was built that way.

AI / Software● Ongoing

No link yet

EXP·04

Habit

A tracking experiment about streaks, honesty and missing data.

Software○ Paused

Paused

EXP·05

Something OS

An operating-system concept for people who read manuals for fun.

Interface○ Shelved

Shelved

Field notes.

Short entries written while building, filed as they happen, no editorial calendar.

N·01 Research

The gap is the job

People ignore design that ignores people. Most research is just paying attention to the space between how humans actually behave and how systems expect them to, then closing that gap on purpose instead of by accident.

N·02 AI

Taste doesn’t compile

Delegating execution to a model only works if the decisions are already made. The taste, the empathy, the “why does this feel wrong” instinct: that part doesn’t delegate. It just moves earlier in the process.

N·03 Process

Kilometre five

Most ideas arrive somewhere around kilometre five of a run. Running isn’t a break from the work; it’s where the work untangles itself.

Luis Howin seated in a wire chair among potted plants, wooden blocks, vintage trunks and a floor lamp in his studio.
The author, in the studio

I’m Luis.

Designer, researcher, builder: founder of Beben Design in Nairobi. I like taking things apart to understand how they work, then building something slightly different and seeing whether it holds up.

The range runs from motorcycle dashboards and watch interfaces to brand systems, websites and the occasional operating-system concept. The common thread is always the same: research first, prototype early, ship it, then keep adjusting while real people use it.

Based
Nairobi, Kenya · UTC+3
Working across
UX research · UI · HMI · Brand · Web · Front-end
Currently exploring
Local AI · Hardware interfaces · Design systems
Elsewhere
GitHub · LinkedIn · beben.design

Got something that doesn’t fit neatly into a brief? Good.

Unusual products, stubborn problems, experiments that need a designer who reads datasheets: that’s the good stuff. Tell me what you’re actually trying to build.